Compatibility
Minecraft: Java Edition
1.20.1
Platforms
Supported environments
Creators
Details
Licensed MIT
Published last month
Updated 6 days ago
Changelog
Animus 3.0.16 Changelog
Bug Fixes
Tag loading set to not required
- Merged in PR to correct tag loading strictness
Sentient Weapon Will Drops
Fixed demon will drop mechanics for Sentient weapons to match Blood Magic's Sentient Sword behavior:
- Sentient Spear: Now directly drops demon will items matching the attuned type (corrosive, destructive, steadfast, vengeful, or raw) instead of incorrectly applying Soul Snare effect
- Sentient Bow: Now directly drops demon will items matching the attuned type on arrow kills instead of applying Soul Snare effect
- Will drops are added directly to the player's tartaric gem when possible, with excess dropped as items
- Updated tooltips to reflect the correct behavior ("Drops demon will matching your attuned type on kill")
New Features
Blood Magic Anointment Support
Added support for Blood Magic anointments on Animus weapons:
Bows
- Sentient Bow and Hellforged Bow now work with bow anointments (quick_draw, bow_power, bow_velocity)
- Apply anointments using Blood Magic's bow anointment providers in the Smithing Table
Spears
- All spears (Iron, Diamond, Bound, Sentient) now support sword-type anointments (melee_damage, holy_water, looting, repairing, will_power, etc.)
- Apply anointments using Blood Magic's anointment providers in the Smithing Table
- Melee attacks: Anointment effects trigger automatically via Blood Magic's event handlers
- Thrown attacks: Custom event handlers apply anointment damage bonuses and consume durability when thrown spears hit targets
Files
Metadata
Release channel
ReleaseVersion number
3.0.16Loaders
Game versions
1.20.1Environment
Downloads
103Publication date
December 31, 2025 at 3:24 PMPublisher
Saereth
Member


