Updating blocks to 3.0
You need to place and break the block 2 times to update its data to the new version.
- Fixed Pipe block state change;
- The Storing blocks system has been updated and supports Structure void.
Hello, I'm Antoha256M, the new maintainer of this datapack. This version has seen a significant change in code, focusing on optimization and features for newer versions of the game.
Updating blocks to 3.0.0
You need to place and break the block 2 times to update its data to the new version.
Changelog
- Blocks can now maintain their current Block State even after the destroy of a neighboring similar block.
- These blocks include: Ladder, Fridge, Rising Door, Pipe.;
- Added translation keys for the Keypad Lock display, Default Camera, No key for the Padlock;
- Added Park Road Sign block;
- The Telescope mechanics have been improved;
- The Safe Block mechanics have been improved;
- The Surveillance Camera mechanics have been improved;
- The Motion Sensor mechanics have been improved;
- The Security Monitor mechanics have been improved;
- The Bear Trap mechanics have been improved;
- The Ladder mechanics have been improved;
- The Hatch now faces the player when placed;
- Item placement mechanics have been improved;
- The "mannequin" entity is now used for the surveillance mechanic;
- Nanoglasses and Crowbar now use vanilla components instead of code;
- Cheese returns an empty bucket after eating;
- Beer returns an empty bottle after drinking;
- The Flashlight and Battery have been deleted;
- Fixed a bug with the constant brightness of the blocks;
- Fixed a bug with non-stackable items for destroyed blocks;
- Fixed the interface of the Bubble Bench;
- Fixed a pipe bug when the heating did not work in opposite directions;
- Fixed a bug for deleting content items from destroyed container blocks;
- Fixed incorrect Padlock mechanics;
- Fixed a Curtain bottom left model bug;
- Added the language Russian Pre-Reform;
- Flashlight now works in offhand
- Fixed the safe block
- Migrate to Minecraft 1.21.5
- Now sneaking isn't required for breaking custom blocks (the behavior is inverted)
- Street lamps now work as intended
- Food now uses proper animations for drinks/food
Full Changelog: https://github.com/bbfh-dev/bubblellaneous-pack/compare/v2.1.6...v2.2.0
🇪🇸 Add Spanish translation (by Starsoon)
Bug fixes
- Cameras couldn't be linked unless renamed
Bug fixes
- Security monitors were copying
item_nameinstead ofcustom_name(what was renamed in anvil)
- Added Chinese translation
- Add German translation by Atten007
- Make dinning chair seat higher
- fix BubbleBench crafting not taking away the bottle
- Mojang have reintroduced a bug in this version! Reintroduce the fix.
- Load blockstates registry
- Updated the codebase to work on 1.21.
- Foods now have unique saturation/nutrition/eating times
- Completely rewrite codebase from Beet.py to a custom Go library.
- Improved generated readability of generated files




