⚙️ Changed
- Crate Station buffers can be extracted from with hoppers or 3rd party item extraction mods
⚠️ BETA Reason ⚠️
- 2.4.0+1.21.11 brought a BIG rewrite to networking between Crate Stations and Crates. There may be potential bugs that weren't caught during testing, so please make backups of your world before installing the version, and every now and again while using it.
IMPORTANT:
Crate station networking has changed.
If you have a setup in your world, you can either break and place your crates again, or use the operator command “/basicstorage networks recalculate <x1> <y1> <z1> <x2> <y2> <z2>”.
The recalculate command should not be used on gargantuan areas, so start smaller if you’re unsure if your network is too big to do all at once. There are other operator commands too that may be helpful.
🌞 New
- New Block: Crate Connector - Want to link up your crate station to crates far away but don’t want the overhead of a bunch of empty crates? Craft some crate connectors and connect your network.
- New Block: Crate Station Frame - Crate stations can no longer be crafted. Instead, craft a crate station frame and right click it with an eye of ender. This lets you set up automated systems easily with the frame (being able to place blocks on it), and then add the eye of ender into it to turn it into a crate station (which is harder to build against)
- Locking - Crates ‘lock’ automatically when emptied, and can be ‘unlocked’ by left clicking another time to let the crate accept any item
- Merging - Placing a crate on another crate that has the same item inside empties the top crate’s items into the bottom one. Easily combine your crates without waiting hours for hoppers!
- Bigger Range, Better Performance - Crate Station backend has been completely overhauled to use a much more performant network to connect to crates, which allows for theoretical infinite connected distance and lets you insert items into crates that are in unloaded chunks. [This is in beta so please be careful with your crate networks!]
- Better Automation - Hoppers and other insertion methods can now be used on Crate Stations to insert items into a network of crates.
- The Crate Station has a 54 stack buffer (same as double chest), amounting to a maximum distribution rate of 3456 items every 3-6 seconds, or an average of around 768 items/s. This will be enough throughput for most modded farms and will be more than enough for any vanilla system. For context, hoppers in/out is 2.5 items/s.
- Crate Stations can also receive a redstone signal to disable their distribution, and emit a comparator readable signal that is dependent on its buffer fullness.
- Visual Effects - New particles and sounds to convey interaction/automation actions to players, crate station has an animated texture
- Throughput Info - Right clicking a Crate Station that is actively receiving/distributing items automatically will show the number of items in/out per second
- Advancements - 4 advancements to guide players through the mod a little better
- Integration with Sodium - Sodium video settings config screen has a subheading for Basic Storage. Includes settings for disabling things clientside like station sounds & particle beams.
⚠️ BETA Reason ⚠️
- This version brings a BIG rewrite to networking between Crate Stations and Crates. There are potential bugs that weren't caught during testing, so please make backups of your world before installing the version, and every now and again while using it.
🌞 New
- New config option to make crates unbreakable if they contain items (lets you prevent crates from being used as portable item storage)
- New item renderer that shows crate contents inside your inventory and when held
🛠️ Fixes
- Fix item extraction bug when Collective mod is installed
- Changed config axe check to use tags instead of instanceof
❗❗ BACK UP YOUR SAVE BEFORE UPDATING THE MOD TO THIS VERSION (seriously)
Please back up your world, especially if you're running a dedicated server! Check that your old crates are behaving correctly after giving them a block update and that your contents are correct. If you find that this is not the case, please file an issue on the GitHub Repository with screenshots if possible. This warning exists because crates get migrated to having different blockstate data in this version to facilitate 12-directional placing.
🌞 New
- Better system for extracting items from crates:
- short left clicks (or shift left clicks) extract items
- holding down button to break the crate won't extract any items
- Config option to only allow breaking crates with an axe
- Subtitles added for all crate actions
- Crates can be placed in all 12 orientations (previously only 4 horizontal ones)
- Existing crates (that don't face north) will need to receive a block update to face the right way. Right clicking them with an empty hand will do this, or many other actions.
👹 Removed
- Goodbye Crate Hammer! Your functionality has been superceded by the new extraction system. No more clogging people's inventories.
🛠️ Fixes
- Item/Block lighting for crates is now consistent, no longer changing based on orientation
- Shift clicking crates onto crate stations will place the crate instead of trying to insert items
🔮 Coming Soon
- Reimplementing GUI crate item display
- Crate locking
- Dummy crate (for linking crates to a station without the link being an actual crate)
- Quick sorting to stack identical crates' contents into just 1 crate instead of multiple
🌏 Languages
Added the following languages:
- french
- italian
- japanese
- brazilian portugese
- ukrainian
- simplified chinese
updated existing translations
Thank you to Nordiago for their porting help from 1.21.1 through to 1.21.10
❗❗ BACK UP YOUR SAVE BEFORE UPDATING THE MOD TO THIS VERSION (seriously)
Please back up your world, especially if you're running a dedicated server! Check that your old crates are behaving correctly after giving them a block update and that your contents are correct. If you find that this is not the case, please file an issue on the GitHub Repository with screenshots if possible. This warning exists because crates get migrated to having different blockstate data in this version to facilitate 12-directional placing.
🌞 New
- Better system for extracting items from crates:
- short left clicks (or shift left clicks) extract items
- holding down button to break the crate won't extract any items
- Config option to only allow breaking crates with an axe
- Subtitles added for all crate actions
- Crates can be placed in all 12 orientations (previously only 4 horizontal ones)
- Existing crates (that don't face north) will need to receive a block update to face the right way. Right clicking them with an empty hand will do this, or many other actions.
👹 Removed
- Goodbye Crate Hammer! Your functionality has been superceded by the new extraction system. No more clogging people's inventories.
🛠️ Fixes
- Crates always drop during explosions
- Shift clicking crates onto crate stations will place the crate instead of trying to insert items
🌏 Languages
Added the following languages:
- french
- italian
- japanese
- brazilian portugese
- ukrainian
- simplified chinese
updated existing translations
🌞 New
- Updated to 1.21.8
🔧 Changes
- Crates always drop from explosions now (before they followed default behaviour like dirt, cobblestone etc. and had a chance to break without dropping the crate (and its contents))
🌏 Languages
- Added French
- Added Simplified Chinese
- Updated Swedish
⚠️ Beta Reason
- Crate items with contents don't currently display the contents in the item model. This is a purely visual missing feature, and will be reimplemented with 1.21.4+'s new item model system sometime in the future
✅ Acknowledgements
- Nordiago, for the 1.21.8 port
🌞 New
- Crate Station backported from 1.21.1
- Config options added in config/basicstorage.properties:
- Add configurable durability to the Crate Hammer (unbreakable by default)
- Make crates indestructible unless right clicked with a Crate Hammer (can be broken by default)
🌏 Languages
- Added French
- Added Simplified Chinese
- Updated Swedish
🌞 New
- Updated to 1.21.4
⚠️ Beta Reason
- Crate items with contents don't currently display the contents in the item model. This is a purely visual missing feature, and will be reimplemented with 1.21.4+'s new item model system sometime
✅ Acknowledgements
- Nordiago, for the 1.21.4 port
🔧 Fixes
- Serverside stability improvements
- Audio compression for smaller file size
🌞 New
- New Block: Crate Station - allows quick depositing items into a network of crates.
Right Clickto deposit held stack, orShift Right Clickto deposit all items in inventory that match items in connected crates.- Crates are connected if they directly touch the crate station, or touch a crate that's connected to a crate station. There is a 16-block range around the station.
- New Item: Crate Hammer - right click with this hammer to instantly break a crate (retaining it's contents of course).
- This tool is great if you need to quickly move a whole crate network. Breaking crates with an axe or by hand still works like before.
⚙️ Changes
- New sound effects for every crate action that corresponds to the type of action performed
- Mod icon changed to conform to my new standard
🔧 Fixes
- General stability improvements
🌏 Languages
- Added Turkish
- Added Swedish
Important Bugfix for 1.0.3+1.20.1
🔧 Fixes
- Fixed compatibility issue with some 3rd party mods that caused crate wipes under certain circumstances
Hotfix for 1.0.2+1.20.1
🔧 Fixes
- Fixed java compatibility level crash
🌞 New
- Crates visually display the item they're holding when in item form
- Added a creative mode item tab for the crate (it's still in Functional Blocks too)
📋 Changes
- Crate item tooltips have been slightly reformatted
💾 Fixes
- Crates containing items can no longer be placed inside other crates
- Item blacklist is more robust and is now checked with all item insertion methods
🌏 Languages
- Added German
Changelog
Initial Release 🥳
- Adds one block, the crate



