Another patch following the previous hotfix. Addresses a couple inconveniences and a bugfix.
Changes
- Running Daycare+ on the client will now enforce the Polymer Server resourcepack (which contains the mod's assets).
Bugfixes
- Prevented Incubator UI from opening from shift-interacting with a Pasture.
- Fixed CobblemonSizeVariation integration and made it work with generic size mods.
Bugfixes
- Fixed nullpointer crash from viewing Original Trainers.
Additions
- Incubators can now withdraw directly from chests and other containers if you shift-interact.
- Added the Original Trainer of a Pokémon to the PC GUI.
- Added config toggle for the above.
- Marks can now randomly apply to Pokémon hatched from eggs.
- Default potential marks are applied to the HatchEgg.Post event with the HIGHEST priority.
- The potential marks are consumed and (possibly) applied at the LOWEST priority in the same event.
- If you want to add your own, then you can use Cobblemon's molang callback (which defaults to HIGHEST, I think? Kotlin is dumb) or with code in the HatchEgg.Post event using any priority above LOWEST.
Changes
- EggHatch.Post event now triggers before the Pokémon is given to the player.
- This is due to yet another Cobblemon bug, if potential marks are on the Pokémon when it's granted to the player, the game crashes.
- Literally how do you mess this up?
- This is due to yet another Cobblemon bug, if potential marks are on the Pokémon when it's granted to the player, the game crashes.
- Improved the texture of the egg group panel.
Bugfixes
- Eggs no longer swap their ticks and max ticks after being removed from an incubator.
- Incubators can no longer tick in other players inventories.
- The number of pastures linked to the player now recalculates when closing the server or exiting a singleplayer world.
Bugfixes
- Fixed Incubator storage failing to save to the world if the folder does not already exist.
Updated to Cobblemon 1.7
Additions
- Added compatibility with Cobblemon Size Variations.
Changes
- Fertility is now modifiable via the server config instead of changing the GlobalSpeciesFeature file.
Additions
- Added a shiny booster item that increases the odds of a daycare producing a shiny egg.
- Added config option to allow eggs to skip fertility inheritance in competitive mode (suarez)
Bugfixes
- Fixed Indeedee breeding.
- Pichu now gets Volt Tackle as an egg move if either parent is a Pikachu holding a Light Ball.
- Fixed fertility desync issue.
- Fixed gender ratio being determined by species and not form.
Bugfixes
- Now correctly creates the
config/daycareplusfolder for storing the settings.
Bugfixes
- Daycare Sparks no longer activate and get lost when used on Daycares without valid parents.
Initial release.


