- Added %scene% replay filename template argument
- Added 'Render Beacon Beam' visual toggle
- Added equipment hider to selected entity popup
- Added model part hider (e.g. cape, skin layers) to selected entity popup
- Added 'Mute Voice' checkbox to selected entity popup (simple voice chat)
- Improved registry loading
- Fixed fog overrides not working with Sodium
- Fixed memory leak due to Fabric API retaining the network handlers of fake players
- Fixed crash/leak when disabling particle rendering on 1.21.9+
- Fixed 'Invalid player data' disconnect when reconfiguring on 1.21.9+
- Fixed crash with latest DistantHorizons jar
- Fixed Flashback controls not rendering when using ImmediatelyFast
- Fixed chunks not visually loading towards the end of long replays
- Fixed replay playback issues after running out of memory
- Using an outdated version of Simple Voice Chat will now give an error instead of crashing
- Added Russian translation
- Added Traditional Chinese translation
Fixes
- Add correct filtering for audio file loading dialog
- Fixed issues with game rules when using feature flag datapacks
- Fixed chunks not loading at start of replay sometimes
- Fixed crash when double-clicking audio keyframe
- Fixed rain particles and sounds not playing in 1.21.10
Translations
- Added French translation
- Added Czech translations
- Update Korean translation
- Added Brazilian Portuguese translations
Technical
- Update DearImGui to 1.90
- Added dummy method for mods to mixin into to add snapshot data
- Add alternative constructor for SelectReplayScreen to allow for use with fancy menu
- Send custom payloads collected during snapshot on replay player join
- Added "Audio Track"
- Improved "Export Done" screen
- Added button to open exported video
- Added button to upload clip to medal.tv for quickly sharing the video
- Added ja_jp language (credit hqnkuh)
- Improvements to prevent Java from running out of memory
- Fixed block outlines showing around container blocks
- Fixed hardcore hearts not showing in first person
- Other performance improvements and bug fixes



