- Fixed mod server disconnect 'Entity cannot be cast to class MobEntity'
- Fixed mod crash 'Version must be a non-empty string'
- Fixed mobs getting launched 25+ blocks away when they were stacked inside each other after TPS recovered
- Fixed UniversalAngerGoal optimization not always kicking in
- Fixed FollowMobGoal optimization not always kicking in
- Fixed MobEntity ticking optimization not always kicking in
- Cleaned up parts of the code
- Updated for 1.21.11
- Added a new default AI Optimization Type 'Dynamic'
- Dynamically switches between the existing optimization modes based on TPS
- Distance scaling works in tangent with the 'Dynamic' AI Optimization Type
- Renamed the former Default optimization type to Moderate
- Fixed an issue where some config values could incorrectly load as null
- Fixed a server crash caused by a 'dividing by zero' error



