- Add machine coloring feature
- Add long-distance energy transmission poles
- Add missing adamant ingot casting compat recipe
- Change tachyon collector to a static model
- Update translations from crowdIn (huge thanks to everyone that contributed there)
- Update some wiki entries and fix some smaller errors
- Fix drops of slab blocks
- Fix missing carbon slab/stairs/plate recipes
- Fix speed addons not working on placer and fertilizer blocks
- Fix machine frame collision shapes switched
- Fix black holes not rendering right with certain optimization mods
- Fix bio items not being compostable on neoforge
- Fix silk touch enchantment being lost on promethium pickaxes
- Fix reach attribute on promethium tools not being applied
- Fix dupe glitch with quick moves in equipment chargers
- Fix generators pausing for 1 tick to refresh recipes on completion
- Fix potential item pipe transfer amount issues
- Fix jetpack network errors
- Fix jetpack creative stack size issues
- Fix drone port item gui alignment
- Fix potential crash with portable laser renderer with other mods
- Minor code cleanups and improvements
- Add slight glowing effect to uranium block
- Add specific neoforge version range requirement to mod metadata
- Improve machine gantry rendering performance (and fix some bugs with it)
- Fix reactor screens showing 1_000_000 times the produced energy amount
- Improve publishing process
- Add raw uranium and uranium dust blocks (thanks to @novakatt for the textures)
- Improve particle accelerator collision behaviour. Point-Mirrored accelerators will now collide in the actual middle, and more collisions should be caught
- Improve reactor and particle accelerator screens, prevent overflowing large numbers
- Fix platinum + nickel nugget recipes
- Fix mined fluid tanks being stackable when filled
- Change giant augment to use tagged uranium dust
- Change spawner controller to use entity nbt instead of entity type, allowing it to always spawn the exact same entity
- Change steam engine to allow/use steam from any mod (tagged as steam)
- Cleanup iron and nickel plating textures (@novakatt)
- Remove custom pneumaticraft fuel recipes (covered by recipes with tags already)
- Crowdin translation updates
- Add particles and entity damage to sheol fire fluid
- Add missing translation entries for fluid source blocks
- Add missing nugget recipes and tags
- Doc improvements (@Tctiancan)
- Update item pipe tooltip to use dynamic motor item name hint
- Remove elytra render mixin debug annotation (@ChiefArug)
- Fix crash when placing ducted pipe variants
- Fix case with machine core interactions in some rare edge cases
- Update translations from crowdin
- Add config option for steam boiler tank size
- Fix potential issue with enderic laser item loot mixin
- Fix arcane catalyst collecting souls from non-living entities (@stal111)
- Update crowdIn translations
- Fix burst addon not working for powered furnace
- Add workaround for JEI crashing with addon splicer
- Add blacklist for arcane catalyst enchantments
- Add Addon splicer machine block. Used to combine different addons into 1 block.
- Add Heart of the Machine addon block. Created with the addon splicer.
- Add Burst Addon block.
- Rebalance / reduce most augment installation costs.
- Update reactor fuel/coolant ports to only allow correct items to be inserted
- Small performance improvements for some machines in large modpacks
- Fix mixins not being applied, general mixin cleanup, improve mixin compatibility (huge thanks to @ChiefArug)
- Fix fluid item container registration on neoforge
- Minor other fixes and improvements



