Packages v2025.12.23 for Minecraft 1.21.1
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Update tooling.
- New version of Loom means Fabric mods no longer ship with a separate refmap file. This is a big change, so please report mixin apply failures.
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Update to latest ModderNameLib.
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Creative menu order now matches the ordering of vanilla blocks with sixteen colors.
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Ensure opaque colors are used in rendering, which may fix the Package front-face rendering black. (ty Kryn)
Packages v2025.12.23 for Minecraft 1.20.1
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Update tooling.
- New version of Loom means Fabric mods no longer ship with a separate refmap file. This is a big change, so please report mixin apply failures.
-
Update to latest ModderNameLib.
-
Creative menu order now matches the ordering of vanilla blocks with sixteen colors.
-
Ensure opaque colors are used in rendering, which may fix the Package front-face rendering black. (ty Kryn)
Packages v2025.10.21 for Minecraft 1.21.1
- (Forge, Neoforge) Eliminate intermittent crash on startup caused by a mod loading race condition.
- (Neoforge 1.21.1) All of the Neoforge-specific classes were placed in the wrong package. They have been moved.
- Update issues/sources URLs to the new location.
Packages v2025.10.21 for Minecraft 1.20.1
- (Forge, Neoforge) Eliminate intermittent crash on startup caused by a mod loading race condition.
- (Neoforge 1.21.1) All of the Neoforge-specific classes were placed in the wrong package. They have been moved.
- Update issues/sources URLs to the new location.
Packages v2025.09.12 for Minecraft 1.21.1
- Remove usage of a deprecated fabric-rendering-api method
- (1.20.1) Backport the improved model retexturing engine from 1.21.1
- (1.20.1) Fix horrible dupe bug lmao
Packages v2025.09.12 for Minecraft 1.20.1
- Remove usage of a deprecated fabric-rendering-api method
- (1.20.1) Backport the improved model retexturing engine from 1.21.1
- (1.20.1) Fix horrible dupe bug lmao
Packages v2025.09.11 for Minecraft 1.21.1
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In-game version number is now zero-padded, just like it is on mod hosting platforms. GH#1
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Update bundled copy of ModderNameLib to 2025.09.11.
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(1.20.1) Fix a scenario where if a mod forgets to call
Package#canPlaceItem, it can lead to a dupe bug. It will now void the offending items instead (there isn't much else I can do). GH#8 -
(1.21.1) Restructure the package and package-crafter retexturing logic. It's a lot simpler now (and uses some of the new moddernamelib code).
- This will come to 1.20.1 at a later time
Packages v2025.09.11 for Minecraft 1.20.1
-
In-game version number is now zero-padded, just like it is on mod hosting platforms. GH#1
-
Update bundled copy of ModderNameLib to 2025.09.11.
-
(1.20.1) Fix a scenario where if a mod forgets to call
Package#canPlaceItem, it can lead to a dupe bug. It will now void the offending items instead (there isn't much else I can do). GH#8 -
(1.21.1) Restructure the package and package-crafter retexturing logic. It's a lot simpler now (and uses some of the new moddernamelib code).
- This will come to 1.20.1 at a later time
Packages v2025.09.11 for Minecraft 1.21.1
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In-game version number is now zero-padded, just like it is on modrinth. GH#1
-
(1.20.1) Fix a scenario where if a mod forgets to call
Package#canPlaceItem, it can lead to a dupe bug. It will now void the offending items instead (there isn't much else I can do). GH#8 -
(1.21.1) Restructure the package and package-crafter retexturing logic. It's a lot simpler now (and uses some of the new moddernamelib code).
- This will come to 1.20.1 at a later time
Packages v2025.09.11 for Minecraft 1.20.1
-
In-game version number is now zero-padded, just like it is on modrinth. GH#1
-
(1.20.1) Fix a scenario where if a mod forgets to call
Package#canPlaceItem, it can lead to a dupe bug. It will now void the offending items instead (there isn't much else I can do). GH#8 -
(1.21.1) Restructure the package and package-crafter retexturing logic. It's a lot simpler now (and uses some of the new moddernamelib code).
- This will come to 1.20.1 at a later time
First version for NeoForge 1.21.1. Requires ModderNameLib.
- New item: Sticky Syrup. Apply it to a package to make it sticky. Sticky packages remember their item even when they are empty.
- This replaces the old system of packages becoming sticky when they are next to a slime/honey block. Not many people knew about it!
- The old system is available behind a config option.
- Tweak interactions with regard to sticky packages. (For example, you can insert items into an empty, sticky package, even if they aren't items from your hand.)
- Remove the annoying honey particles from sticky packages. Sticky packages can now be distinguied by "sticky" text that appears when shifting.
- It is behind a client config option, if you want them back for some reason...
- Stickiness might actually work on Forge!!!!! (lmao) it wasn't being enforced through the
IItemHandler. - Slightly less willing to be placed vertically. You have to look up/down a bit farther.
- Fix an issue where items which stacked to 16 could be deleted using Packages inventory interactions.
- On 1.21.1,
PackageBlockEntityno longer implements vanillaContainer! Instead, modloader-specific inventory mechanisms are used.- On NeoForge, the Package exposes an
ItemHandlercapability. On Fabric, the Package exposes anItemStorageAPI. - This was a rather large change so I'd like to test it before backporting it to 1.20.1.
- On NeoForge, the Package exposes an
- On 1.21.1, the Package item also exposes these modloader-specific inventories.
- This means other mods which can, e.g., pull blocks out of shulker boxes in your inventory, may be able to pull items out of Packages too.
- This feature needs more testing.
On NeoForge, enable the "NeoForge Light Pipeline" in Mods -> NeoForge -> Client settings -> NeoForge Light Pipeline. This will improve the apperance of the Package Crafter.



