Fixes:
- Edge case crash on structure get
Serverside Vanilla Map Integration!
Changes:
- [Configurable] Allow sneak-using a filled map on a cartography table to record exploration to/from it.
- Banners and explorer icons will be recorded from the item as waypoints.
- Explored map area will be recorded from the item terrain, if it exists.
- Terrain not present on the item is recorded to it in the explorer style (configurable as full-color)

Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v1.2.0+1.20
Fixes:
- NPE when using sharing in singleplayer
- Grounded structures not being able to be discovered right after being generated without a save/load.
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v1.1.2+1.20
Fixes:
- Edge case NPEs (added
.ofmethods to WorldLandmarks/Structures/Terrain to help with this)
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v1.1.1+1.20
The Cross-Dimension Update!
Changes:
- Fully implement
SERVERnetworking mode for terrain, structures, and landmarks. - Surveyor is now usable for all dimensions on the client, not just the one currently loaded
- [API Breakage] Event API and internal API changes due to major refactors for the above
- Minor renames (WorldTerrainSummary -> WorldTerrain), removal of world context, and some type swaps
- Still some redundancy in the more complex parts of the internal API, to be refactored out in a later minor
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v1.1.0+1.20
Fix:
- Crash in an edge case trying to send an update about a chunk that was dropped while saving
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v1.0.3+1.20
Fix:
- Crash when checking if a non-player landmark is modifiable in singleplayer, again
Changelog: https://github.com/sisby-folk/surveyor/releases/tag/v1.0.2+1.20



