1.2.3
- Fix medium wheel recipe
- Fix loot table for suspension controller
- Fix block break particles
- Improve horn texture and clean up others
- Fix suspension damping being incorrect
- Update en_us and zh_cn lang
1.2.2
- Fix suspension collapse
- Fix model artifacts
- Improve horn sound significantly
- Fix flipped force and driving direction
- Add Oleo wheels
- Add, improve recipes for wheels
1.2.1
- Fix major issues with sprockets not cleaning up their wheel entities
- Fix wheel raycasts hitting their own ship
1.2.0
- Updated for VS 2.4, no longer compatible with VS 2.3!
- Added car horn
- Added new wheel variants, models
- Added freespin resistance (no longer perpetual motion :< )
- Fixed sprocket collision in certain directions - should now climb well
- Significantly improve physics, including suspension dynamics
- Improved contact with multiple contact points
1.1.2c6
- Updated for Create 6, no longer compatible with Create 5
- Fix players not being pushed by tracks and wheels
- Fix steering animation on offset wheels
- Improved some track wheel models slightly
Ships may disappear when updating to this version! Please backup your worlds and help report this bug in the discord so I can identify and fix it quickly.
1.1.1
- Fix Axial offset not saving
- Add many sound effects for wheels/tracks
- Changed some art assets, credits to Kipti
1.1.1b
- Tweak for a sound being too soft
- Fix wheels spinning in wrong direction
- Add Medium wheels
- Add Axial offset for wheels
- Add no-spring wrench variant for wheels
- Increased tracks SU stress
- Altered spring model
- Change some recipes
- Improve toolkit models slightly
1.0.2c
- Added config for wheel pairing distance
- Fixed wheels not syncing on linked steering, horiz distance changes
1.0.2
- Significantly reduce packet spam for syncing
- Fixed Wheel suspension behaviour when tilted
- Remove swimming ability for wheels
1.0.2b
- Fix wheel model rotation
- Fix crash caused by null data
- Changed wheel renderer to cutout instead of opaque
- Changed wheel to drop full wheels cause I have no clue how to make it conditional on wrenches
- Updated to 1.20.1
- Changed track/wheel run over damage to scale with speed, and be more reliable
- Added DE translation
Release! :tada:


