Compatibility
Minecraft: Java Edition
Platforms
Supported environments
Links
Details

Warne's Arsenal (or Warsenal) was made with the mentality of quality over quantity, meaning that each weapon was designed with special care and individual purpose. No weapon was added without heavy thought and indepth mechanics to make them all feel unique and connected in a satisfying way.

As stated before, each weapon or feature has many indepth mechanics, and not all interactions a weapon has will be listed. Keep that in mind while playing as you might encounter new things a weapon can do while experimenting.
Ignition Cutlass
- Found in nether fortress loot.
- Movement increases this weapon's heat overtime, attacking enemies will convert excess heat into additional damage.
- Moving slowly will also decrease your heat, so stay on the move to keep it up.
- Enchantable with Flamelash.
Flail
- Found in mineshaft minecart chests rarely.
- Throw the flail to shoot it forward a short distance, before returning.
- If an entity is hit with the projectile, it sticks onto them until you pull it back. Pulling the flail off a player also reels them in slightly.
- Enchantable with Recuperation and Lengthen.
Auric Katar
- Found in desert temples.
- Comboing attacks speeds up the attack speed and increase the damage with every consecutive hit. Caps at 5 attacks.
- Your combo resets if you do not land a fully charged hit for 3 seconds.
- Enchantable with Engage.
Buckler
- Found in pillager-based structures.
- A light-weight alternative to the shield, allowing you to sprint while holding it up.
- Has only 3 hits of resistance before breaking, or breaks by being hit with a weapon. Parrying with quick timing resets your resistance count.
Clunky Spade
- Found in trail ruins archeology.
- Can convert paths back into dirt alongside having additional range to attack.
- (If Carved is installed) Enchantable with Clinging
All Warsenal weapons do share some general properties, they are all unbreakable alongside being only enchantable with books. Keep this in mind when making weapon layouts or maxing your tools.

Trident
- Tridents now have 0.5 attack range.
- Riptide now decreases air/water drag when used, shooting you further.

A quick questionaire and explaination for some stuff regarding this mod and others.
Q: How can I tell you guys if there are any bugs?
A: The link to our discord is right on this page, just join and contact one of us and let us know. We want to make sure our mods are bug-free.
Q: What's up with the "(If ______ is installed)" features on mods?
A: This is essentially just compatability between mods we make, however a majority of features added with this contingency are instead additional bonus content for each of these mods instead of conventional consistancy additions. Basically, you get more bonus content if you have the 2 specific mods installed.
Q: Am I good to add or show this in my modpack/video?
A: 100%, you don't need permission either, the only ask is that when our mod is included in a video that we are credited or a link to the mod is provided.
Q: Is there anywhere I can get an even deeper review on this mod's features?
A: Currently, we are planning to make a deep dive video into everything Warsenal. This includes development, smaller details and features and a background on each weapon alongside their individual purposes. Unfortunately, it's not done yet, but we will update this page to include it here once it's done!





