Compatibility
Minecraft: Java Edition
1.21.4–1.21.11
Platforms
Creators
Details
Licensed ARR
Published 6 days ago
Updated 2 weeks ago
Manhunt6
Manhunt6 is a Paper plugin that implements the popular Manhunt game mode for Minecraft 1.21.4 and above.
Installation
Requirements
- Paper server running Minecraft 1.21.4
- Java 21 or higher
Setup
- Download the Manhunt6 JAR file
- Place it in your server's
pluginsdirectory - Start or restart your server
Commands
| Command | Description | Permission |
|---|---|---|
/manhunt hunters add <player> |
Add a player to the hunters team | manhunt6.command.players |
/manhunt hunters clear |
Remove all hunters from the pending list | manhunt6.command.players |
/manhunt runners add <player> |
Add a player to the speedrunners team | manhunt6.command.players |
/manhunt runners clear |
Remove all speedrunners from the pending list | manhunt6.command.players |
/manhunt remove <player> |
Remove a player from either team | manhunt6.command.players |
/manhunt start |
Begin the Manhunt game | manhunt6.command.start |
/manhunt stop |
Abort the current game | manhunt6.command.stop |
/manhunt query |
Show current game status | manhunt6.command.query (default: all) |
/manhunt query pending |
Show pending players list | manhunt6.command.query (default: all) |
/manhunt query running |
Show running game information | manhunt6.command.query (default: all) |
/manhunt compass |
Get a compass pointing to speedrunners | manhunt6.command.compass |
/manhunt surrender |
Surrender in the game | manhunt6.command.surrender |
Permission Management
By default, all commands are restricted to operators except for:
/manhunt query- Available to all players/manhunt surrender- Available to all players/manhunt compass- Available to all players
Permission Structure
manhunt6.command(OP-only): Main permission that includes:manhunt6.command.players- Team management commandsmanhunt6.command.start- Start gamemanhunt6.command.stop- Stop game
manhunt6.command.query(Default: true): View game informationmanhunt6.command.surrender(Default: true): Allow players to surrendermanhunt6.command.compass(Default: true): Allow hunters to get compasses
Game Rules and Behavior
Hunter Compass
- Hunters receive a compass pointing to speedrunners
- Compass updates to nearest speedrunner
- Shows distance to target if enabled in config
- Can be obtained with
/manhunt compass(if you're a hunter)
Player Disconnects
- If
lose-on-quitis true: - Disconnected speedrunners lose a life
- Disconnected hunters are considered out of the game
- If
lose-on-quitis false: - Players can reconnect and continue playing
Runner Lives System
- Speedrunners have
runner-liveschances to respawn - Lives are tracked per player
- When lives reach 0, the player is eliminated
Configuration
The plugin creates a configuration file at plugins/Manhunt6/config.yml. Here's a detailed breakdown of all options:
| Option | Description | Default |
|---|---|---|
language |
Plugin messages language (supports en or zh) |
en |
lose-on-quit |
Whether players lose when they disconnect | true |
hunter-loses-on-death |
Whether hunters lose the game when they die | false |
runners-lose-condition |
When speedrunners lose (one or all) |
all |
runners-win-condition |
When speedrunners win (see below) | runner_kills_the_dragon |
runner-lives |
Number of lives each speedrunner has | 1 |
announce-runner-max-lives |
Announce runner lives at game start | false |
ban-locate-bar |
Disable the locate bar if possible | true |
compass-shows-distance |
Show distance to target in compass tooltip | true |
Win Conditions for Speedrunners
Speedrunners can win in several ways, configurable via runners-win-condition:
runner_frees_the_end- A speedrunner gets the "Free The End" advancementanyone_frees_the_end- Any player gets the "Free The End" advancementrunner_kills_the_dragon- A speedrunner kills the Ender Dragondragon_dies- The Ender Dragon dies (any cause)one_runner_portals- A speedrunner returns from The End to Overworld through the portalall_runners_portal- All speedrunners return from The End to Overworld through the portal
Troubleshooting
Common Issues
- Game won't start
- Check that you have at least 1 hunter and 1 speedrunner
- Verify no game is already running with
/manhunt query
-
Compass not working
- Ensure the player is a hunter
- Use
/manhunt compassto get a new compass - Check that speedrunners are in the same world
-
Messages not displaying correctly
- Verify the language file exists (
plugins/Manhunt6/language/[lang].yml) - Try switching to English with
language: enin config
- Verify the language file exists (
-
Win condition not triggering
- Verify the correct win condition is set in config
- Check that the Ender Dragon was actually killed or portal was used
Best Practices
-
Pre-game Setup:
- Use a fresh world or reset the End before starting
- Ensure all players are ready before starting the game
-
Balance Teams:
- For fair gameplay, have 2-3 hunters per speedrunner
- Adjust
runner-livesfor longer games (2-3 lives for casual play)
-
Backup:
- Backup your world before hosting events
- Consider using a separate world for Manhunt games
Support
If you encounter issues not covered in this guide:
- Check the server logs for error messages
- Verify you're using the correct Paper version
- Review the configuration settings carefully
Author
- teddyxlandlee

